Basic rpg maker controls3/28/2024 ![]() You'll notice a B and C tab, which are second and third layer tiles for your game. Instead of storing a different permeation of each angle and border possible, it uses a collection of 24x24 tiles (the tile size is 48x48) to draw the proper tiles dynamically as you put them in.Īfter adding a few mountains and forests to my map, I'm sure you are thinking, but where is all the cities and ruins and all that? Not much of a map without those! Luckily we have more tabs of tiles. If you'll notice, when I drew with the water tile, it automatically made beach borders for me. One of the cool things that RPG Maker does is called Auto-Tiles. All those years as a kid drawing silly things in MS Paint are really paying off. Just a bit of time drawing with the water and I've made a small island. You have various tools across the top, such as pencil, square, circle and fill. Just grab a tile over on the palette to the left, and start drawing on the map. The Map Editor is very simple to use, kind of like using a simple paint program. The beginning of a world map, although a very tiny one. When you first make your project, you are greeted with this nice green expanse. ![]() ![]() ![]() It's there when you open the program, and it's there when you close it down. The first thing everyone sees when they first open RPG Maker is the map editor. ![]()
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